Activision Blizzard - MLG
GameBattles is an online competitive tournament platform. Featuring tournaments, leagues, ladders and more. It has more than 10 million registered gamers worldwide and more than 16 million teams looking to compete on Xbox One, PlayStation 4, PC, and Nintendo Wii U.
Originally, our role was to extend the existing team as developers. Critical issues we encountered were poorly written monolithic PHP application and frontend that was server generated disarray. On top of that, the project was hosted on bare metal machines, provisioning was done manually and nobody knew how to bootstrap another instance of it, so scaling was impossible.
Over the time we became responsible for every facet of the project. GameBattles drastically improved performance - the project that had colossal issues supporting its web traffic now handled thousands of requests per second coming from Call of Duty. The next CoD (WWII) in-game integration went without any issues and riding the wave of game’s popularity, GameBattles broke the records with more than ten million monthly played matches.
Activision Blizzard - MLG
MLG is free to watch, ad-supported, premium video streaming platform built to showcase eSports, the fastest growing sport in the world. It is one of the fastest growing digital networks worldwide and the most recognized brand in eSports, pioneer of the competitive gaming industry.
Major League Gaming was going through full brand and identity overhaul. Portal to MLG network content needed refreshment worthy of the global leader in the industry. On the other hand, MLG network had an outdated system of separate tools for curating content, covering necessary functionalities partially. Goal of this project was to gradually replace existing disparate improvised systems for managing, administrating and curating content. These systems often included or entirely depended on highly ineffective, inefficient and error-prone ways of manipulating data and conducting workflows. Additionally, along with workflows and functional requirements, these legacy systems had to be thoroughly evaluated to identify all critical areas and in turn formulate realistic transition strategy.
Our team created the new, performat and state-of-the-art website and IOS app incorporating new MLG brand. As a one of the leaders in esports industries, vast content of MLG Network was finally brought to end users via modern and well designed web and mobile apps. Along with portal web and mobile facelifting, MLG Network’s improvised content curation tools and workflows were gradually transformed to effective, reliable and performant content management platform. Different content stakeholders within MLG network got all necessary functionalities in one spot, provided through modern, elegant and user friendly web app.
CribRater Inc.
CribRater is mobile-oriented real-estate platform operating in NYC market. The trademark feature of the app is to directly connect landlords and users, who are looking for an apartment, while also providing a social component.
We were appointed to the project in the role of a consultant to evaluate the state of the project and progress made. Our analysis showed, that the large extent of the project had to be reimplemented. Designs required improving, an iOS app and some critical areas like importers and a messaging system had to be reworked from scratch. We were asked to take over the execution of the work communicated in our assessment, so we became responsible for every facet of the project from a technical standpoint.
We took over the project that was on discouraging trajectory, reused existing technology where was pragmatically feasible, added tech improvements, and in a process created a top-notch application. The user-friendly app allowed customers to easily search the real-estate market, compare housing options and inquire. As for vendors, they get great visibility and promotion features. All of that was achieved with the budget and timeline constraints. During the process, our team leader was appointed as CTO of the company.